Comments

Log in with itch.io to leave a comment.

Hey, I like the look of your game (I was a fan of Cel Damage). 

I tried running the demo on my ultrawide monitor. It stretched vertically and I couldn't adjust the game window at all. Even tried keyboard shortcuts to move it. I was basically stuck on the menu screen and not able to get into a level.

Howdy! This game looks AMAZING! Great props for your work :)

I want to support this game, but I wanted to ask first what type of executable is the game in? Is it a 32-bit or 64-bit game?

Or, would you consider maybe adding an ARM version of the game for windows? I mainly use an ARM PC and x64 games sadly run poorly.

Either way, hope this game really does well :)

Cool game
Were you inspired by Cell Damage from PS2?

Please add for mac too.

(3 edits)

Regarding version 0.0.3. On a Linux (Pop!_OS 21.04) system with an RTX 2080 GPU this game easily hits 120 FPS the same as the monitor refresh rate. But on a Linux system with Radeon Vega Mobile Gfx graphics I’m lucky to get 10 fps at which point the game is not playable. I’m liking the look and feel of the game. I’m optimistic that GPU performance tuning will improve as game development proceeds. I really appreciate the Linux build of this game. All the best!

Can't wait to see where this game goes ...

Performance is completely unacceptable

h.a.r.d

i like the idea of the game but you have to optimize it i cant play it beacause i got 8 fps ._.. please optimize fps

Yes, optimizations will come eventually, that's usually the final part of game development. Just to get an idea, what are your specs?

(+1)

Hey João, yesterday I came across your game on Twitter and it immediately caught my attention.

Today I played the demo and I really like it! I enjoyed the idea behind the game and  visuals, but unfortunately two or three times there were sudden FPS drops (GeForce RTX 3060, Intel Core I9 10850K and 32 GB RAM here).

I do keep my fingers crossed for you and your game. Stay healthy and hydrated! I wish you luck. Greetings from Poland.

(+2)

Hey, thanks for the words of encouragement. Yes, the FPS drops are an issue that will be fixed in the future.

The art is very good.

Regarding gameplay there are some things that i did not like so much:

 - I find annoying that when we take hit the plane stops in the air. I would prefer to have check points and keep the velocity in that check point

 - I would make the power ups bigger. All of them.

 - I would make the minimal velocity higher.

The sounds are ok, but they seems to have poor quality.

The first time the game runs, i had several screen freezes. Specially in the beggining of the level. I restarted the Game, and is it was better, but I still had some screen freezes. I run the game in Ubuntu.

But overall, it was a good experience :)

Keep the good work

(1 edit)

Hmm, so you would prefer to respawn at the previous checkpoint with your speed intact?

I'll see about tweaking the minimum velocity and powerup size.

The FPS drops will hopefully be fixed with the next engine version.

Hi João,

If you plan release your game before Godot 4.0, maybe you can fix some of this hickups. Check this video: 


I had the same issues with my game, and this helped a bit.

I like the game and the art. A little unfair that a crash take yout items away

The game looks amazing and the concept is very novel but why "Windward"?

To give a sense of flying with the wind in your face. You're rushing towards the wind. :)

Ah, got it.

Looking pretty good!

I'd focus more on the feel of controls, and consider what should happen when there is massive speed decrease, such as when hitting something. If that happens, particularly very near a ring, it is VERY difficult to get back into that ring, let alone back into the race.

With regards to more obvious problems, it appears that the "Invert Y" option is working opposite to how it should be? In order for it not to invert my Y, I had to keep it checked. Additionally, in some instances, when my plane is stopped, it can start spinning uncontrollably, never getting back to normal again, forcing me to restart.

Keep it going!

About the invert Y thing and the spinning issue, are you playing with controller or mouse? I have noticed some issues with high DPI mouses.